Entry tags:
- amos burton: lover,
- barnaby brooks jr: lover,
- ciel: martyr,
- emet-selch: champion,
- eustace: firebrand,
- father paul hill: martyr,
- howl: celebrant,
- kaeya alberich: lover,
- liem talbott: champion,
- lottie person: visionary,
- majorita: firebrand,
- makoto ("m"): firebrand,
- matt jamison: visionary,
- meteion: innocent,
- minegishi gen: lover,
- misa amane: lover,
- rin yamaoka: firebrand,
- silco: visionary,
- tartaglia (childe): firebrand
welcome to achamoth
WHO: Kenoma Aions
WHAT: Welcoming party for the new Kenoma!
WHERE: Achamoth
WHEN: May, a few evenings post the TDM
WARNINGS: None for now!
WHAT: Welcoming party for the new Kenoma!
WHERE: Achamoth
WHEN: May, a few evenings post the TDM
WARNINGS: None for now!
I. 𝙒𝙀𝙇𝘾𝙊𝙈𝙀 𝘼𝙄𝙊𝙉𝙎! 🍸🎉 As per several many (slightly annoying) communion invitations, come a few evenings past the arrivals of the new Kenoma, there’s a party being thrown in a building just outside the Citadel. And thanks to the combined efforts Misa, Lottie, Gen, Matt, Luo Binghe, Amos, and more, the space is quite inviting. The tables set up are adorned with plenty of vibrant food and decadent drinks, all laid upon gothic, lacy tablecloths. There’s even live music— a small group of Achamite musicians playing the closest thing there is to grunge folk are plucking at strings in the corner. The hosts for the night, Misa and Lottie, stand in the entryway to usher their fellow Aions in. They’ll be busy accounting for everyone being in attendance for the first hour or so of the party (because they’ll start bothering people through Communion who don’t show up), so characters will be free for a while to peruse what they’ve set up: The largest table aside from the one that’s supporting all the fancy finger foods has a placard on it that reads “♡GAME TABLE♡”. This long, long table is taken up half way by shot glasses that have been pre-filled with a clear, fruity smelling alcohol. The other half of the table has a message written by Misa and Lottie:
Next to that placard are blank cards with three blank slots, as well as several quills. Getting three people to sign your card seems like it’ll result in you getting a prize! Allegedly. ![]() The second area of interest is an area with a black curtain pinned up, and an Achamite artist sitting in front of an easel… that’s right, they’ve hired a sketch artist to take people’s (very quick) portraits, thinking that since everyone can’t take selfies, it’d be nice to have some other physical memento of the party. Problem is, with the budget constraints for the party, they can’t afford to pay for everyone to get one alone - characters will need to pair up! There are a number of small miscellaneous accessories they’ve procured (hats, jewelry, etc.) that characters can wear if they wish. The artist seems a little fickle, though, and may keep asking characters to change poses or, you know, get closer so they can both fit in the frame… Characters who are wallflowers or simply don’t want to participate will be fresh out of luck— Misa and Lottie will be patrolling around the venue after ushering people in to ensure that people are participating. And yes, that means physically pushing two people together that they see sticking to the edges. You are free to handwave that they forced your character into a game or sketch with someone if they wouldn’t willingly participate! By the way, while characters are increasingly encouraged by Misa and Lottie throughout the evening to play with other characters in order to complete their cards, when they actually turn them in to the hosts, no prize will be immediately offered. You can handwave your character receiving a very non-committal “it’s not here yet,” “I’ll get back to you on this,” or “Wow, good job! Talk to me later, okay?” from either Misa or Lottie if they actually go through the effort to turn their card in. |
II. 𝙒𝙊𝙍𝘿𝙎 𝙊𝙁 𝙒𝙄𝙎𝘿𝙊𝙈 🗣🎙 After everyone’s had a chance to have some booze, food, and possibly some embarrassing (or revealing?) moments while playing games, Misa and Lottie will signal for everyone to quiet down, and will step onto a small podium that they’ve brought into the venue. It’s during this time that they’ll finally address the group. Lottie speaks first:
The two of them will introduce each speaker as they come up to the podium and give their spiel. The speeches that take place can be found here. Characters will have the opportunity to ask questions after each speech for clarifications or further details, so long as the speech giver is willing to answer. Once everyone has had their chance to share their knowledge, Misa will thank the speakers, and raise a glass of the closest thing Horos has to champagne for a toast:
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III. 𝙀𝙎𝘾𝘼𝙋𝙀 𝙁𝙍𝙊𝙈 𝙏𝙃𝙀 𝘾𝙄𝙏𝙔 🏃♂️💨🎭 ![]() Shortly after Misa’s closing speech, some of the Achamite workers who have been hired to work at the party will have worked up the courage to approach Aions directly (particularly those with their shards visible.) Newer Aions may not have had a chance to experience this just yet, with their relative newness to the city, but Achamite citizens treat Kenoma Aions with the utmost excitement and religious fervor. It’s common for them to make generous offerings to Kenoma Aions if they are recognized or if their shard is spotted, or treat the Kenoma Aions in general as celebrities. This can result in your character being badgered with questions and offerings from the few non-Aions in the crowd helping with the party – older Kenoma Aions will recognize this behavior for what it is. Misa and Lottie will also take notice of this starting to happen, and will mentally communion urge everyone to leave the party ASAP before it turns into a meet and greet for overly enthusiastic onlookers. They’ll do their best to divert the attention of anyone getting too nosy by intercepting, but they won’t be able to keep everyone from experiencing this. Any lingering questions about the apparent reverence the Achamites hold for the Kenoma Aions will have to be answered by older Aions — preferably while you make a clever escape. Outside the party venue is the rest of Achamoth, with the Citadel stretching high above into the dark night sky above. You can make a quick return back to the Citadel’s familiar dining halls and bedrooms, or perhaps you want to escape to somewhere else in the city. |
losing my mind, thanks grandpa
In this case, it means masking the brief flicker of surprise across his face as Emet lounges in his assigned position, first one way and then another. If that's how he's planning on spending this session, then... ]
I take it you've done this before. [ The words are less an actual question than they are a segue into his next comment. ] Where do you think I should stand? To your right?
[ He walks over to position himself to the other man's right for the space for twenty seconds, long enough for the sound of pencil against paper to start up again, before moving back. ]
Or your left?
[ For tonight, he's willing to be an accomplice in driving this poor portrait artist mad. ]
😇 time to make it worse
And yes, I have done this before. I have had several portraits commissioned in the past. Now be still and let this artist do their work.
[ He quiets and sits perfectly still while the artist sketches. By all intents and purposes it may seem like he has finished with accosting this poor artist. However, Emet-Selch waits until the time where the portrait should almost be complete - but not nearly enough time to finish it completely. A purposeful move to make sure there is incomplete parts to object to. ]
Come, let us see your progress.
[ The artist looks at the two with pleading eyes as the canvas is turned to reveal the image. It looks...rather good, save for some unfinished details. Even so, Emet-Selch scoffs in dramatic displeasure. ]
I am beginning to think that you do not have eyes. That image bears no resemblance to us. [ It bears an uncanny resemblance. ] I do not look like that. And look what you have done to my ally; he does not remotely resemble a proud miqo'te in this paltry excuse for art.
[ Emet-Selch flicks a wrist in their direction. ]
Start over it again. This time make my portrait more regal and - [ He looks to Eustace. ] - surely there is something you would like to see changed as well?
no subject
So much for getting this over with.
At least he's (largely) still for the rest of the session, only shifting here and there once or twice, to the artist's chagrin. Somehow the time manages to pass relatively quickly and it's not so long before the artist is waving them over for their opinons....only to be terribly disappointed.
Emet-Selch goes on and on about every mistake apparently in the small portrait, and it's hard not to crack a smile over the sheer disdain dripping from his voice. Thankfully Eustace is saved by the sudden question thrown his way, and he tosses out the first suggestion he can think of. ]
Make the ears bigger. [ Yeah, sure, why not. Anyway: ] A miqo'te?
[ The word comes out a little stilted, unfamiliar on his tongue. What the hell is a miqo'te? ]
no subject
Emet-Selch folds his arms and sits with his eyes closed - another very small way to irritate the artist. Oh, how they did not want to draw those with their eyes closed. ]
Unless there is some other word you would have me use.
no subject
Erune, actually.
[ Interesting how many different terms there are for animal people out in the vast world. ]
Do these miqo'tes of yours have additional animal features, or only ears?
no subject
[ He motions with a hand. ]
They bear different names in other lands that I have traveled to. Given we are amongst a bevy of uniquely varied individuals, it is of no surprise that I would meet those with a name of your own.
no subject
Did your travels ever take you someplace similar to Achamoth?
[ He asks it with only a small flicker of interest, voice otherwise neutral. ]
no subject
[ Emet-Selch returns to his seat. This time he decides to actually sit still when the artist begins their work. Perhaps they've given this artist a difficult enough time. ]
I lived in a place similar to Achamoth once. What it lacked in comparable revelry, it made up for with other splendors.
[ He recounts his memories with an distant fondness in his voice. ]
Its intricately designed buildings towered into the sky. The lights of it could be seen for malms and malms, like a shining beacon in the nearly endless winter.
[ His tone and expression dips. Not into true sadness, but woeful exasperation. ]
It is gone now. Like all else.
no subject
It's not so surprising, to learn that even this man with his air of perpetual disdain has people and places he likes. ]
Would you recreate it, if you could?
[ There's a neutral sort of curiosity in his voice, as though he's interestd for curiosity's sake and not out of any burning desire to learn about Emet's personal wishes.
After all, they're all being given that chance now, aren't they? To reshape the world as they see fit? He's still not sure he personally believes that such a thing is possible but maybe someone here does. Some of them here must, if they'd agreed to join the Kenoma. ]
no subject
[ It's not with any amount of disdain in his voice. It is presented as thoughtful and not without its just consideration.
His tone turns more positive and inquisitive as he moves the conversation onward. ]
What of you? Is there a place that you would 'recreate'?
no subject
It makes Eustace wonder just what kind of world the other man envisions, that it would surpass anything currently in existence.
His own answer is far less interesting, more muted in both scope and emotion. ]
Not particularly. [ He says it with a small shrug of one shoulder and a look of indifference. ] I find recreations aren't usually as satisfactory as the original.
no subject
Then what would you consider 'the original'?
no subject
What else is there but the original? Even if it's rebuilt to look the same on the outside, the essence will always be different.
[ And maybe that makes him sentimental, but so be it. With the portrait done, he makes to leave. ]
You can keep the picture.