Entry tags:
- amos burton: lover,
- barnaby brooks jr: lover,
- ciel: martyr,
- emet-selch: champion,
- eustace: firebrand,
- father paul hill: martyr,
- howl: celebrant,
- kaeya alberich: lover,
- liem talbott: champion,
- lottie person: visionary,
- majorita: firebrand,
- makoto ("m"): firebrand,
- matt jamison: visionary,
- meteion: innocent,
- minegishi gen: lover,
- misa amane: lover,
- rin yamaoka: firebrand,
- silco: visionary,
- tartaglia (childe): firebrand
welcome to achamoth
WHO: Kenoma Aions
WHAT: Welcoming party for the new Kenoma!
WHERE: Achamoth
WHEN: May, a few evenings post the TDM
WARNINGS: None for now!
WHAT: Welcoming party for the new Kenoma!
WHERE: Achamoth
WHEN: May, a few evenings post the TDM
WARNINGS: None for now!
I. 𝙒𝙀𝙇𝘾𝙊𝙈𝙀 𝘼𝙄𝙊𝙉𝙎! 🍸🎉 As per several many (slightly annoying) communion invitations, come a few evenings past the arrivals of the new Kenoma, there’s a party being thrown in a building just outside the Citadel. And thanks to the combined efforts Misa, Lottie, Gen, Matt, Luo Binghe, Amos, and more, the space is quite inviting. The tables set up are adorned with plenty of vibrant food and decadent drinks, all laid upon gothic, lacy tablecloths. There’s even live music— a small group of Achamite musicians playing the closest thing there is to grunge folk are plucking at strings in the corner. The hosts for the night, Misa and Lottie, stand in the entryway to usher their fellow Aions in. They’ll be busy accounting for everyone being in attendance for the first hour or so of the party (because they’ll start bothering people through Communion who don’t show up), so characters will be free for a while to peruse what they’ve set up: The largest table aside from the one that’s supporting all the fancy finger foods has a placard on it that reads “♡GAME TABLE♡”. This long, long table is taken up half way by shot glasses that have been pre-filled with a clear, fruity smelling alcohol. The other half of the table has a message written by Misa and Lottie:
Next to that placard are blank cards with three blank slots, as well as several quills. Getting three people to sign your card seems like it’ll result in you getting a prize! Allegedly. ![]() The second area of interest is an area with a black curtain pinned up, and an Achamite artist sitting in front of an easel… that’s right, they’ve hired a sketch artist to take people’s (very quick) portraits, thinking that since everyone can’t take selfies, it’d be nice to have some other physical memento of the party. Problem is, with the budget constraints for the party, they can’t afford to pay for everyone to get one alone - characters will need to pair up! There are a number of small miscellaneous accessories they’ve procured (hats, jewelry, etc.) that characters can wear if they wish. The artist seems a little fickle, though, and may keep asking characters to change poses or, you know, get closer so they can both fit in the frame… Characters who are wallflowers or simply don’t want to participate will be fresh out of luck— Misa and Lottie will be patrolling around the venue after ushering people in to ensure that people are participating. And yes, that means physically pushing two people together that they see sticking to the edges. You are free to handwave that they forced your character into a game or sketch with someone if they wouldn’t willingly participate! By the way, while characters are increasingly encouraged by Misa and Lottie throughout the evening to play with other characters in order to complete their cards, when they actually turn them in to the hosts, no prize will be immediately offered. You can handwave your character receiving a very non-committal “it’s not here yet,” “I’ll get back to you on this,” or “Wow, good job! Talk to me later, okay?” from either Misa or Lottie if they actually go through the effort to turn their card in. |
II. 𝙒𝙊𝙍𝘿𝙎 𝙊𝙁 𝙒𝙄𝙎𝘿𝙊𝙈 🗣🎙 After everyone’s had a chance to have some booze, food, and possibly some embarrassing (or revealing?) moments while playing games, Misa and Lottie will signal for everyone to quiet down, and will step onto a small podium that they’ve brought into the venue. It’s during this time that they’ll finally address the group. Lottie speaks first:
The two of them will introduce each speaker as they come up to the podium and give their spiel. The speeches that take place can be found here. Characters will have the opportunity to ask questions after each speech for clarifications or further details, so long as the speech giver is willing to answer. Once everyone has had their chance to share their knowledge, Misa will thank the speakers, and raise a glass of the closest thing Horos has to champagne for a toast:
|
III. 𝙀𝙎𝘾𝘼𝙋𝙀 𝙁𝙍𝙊𝙈 𝙏𝙃𝙀 𝘾𝙄𝙏𝙔 🏃♂️💨🎭 ![]() Shortly after Misa’s closing speech, some of the Achamite workers who have been hired to work at the party will have worked up the courage to approach Aions directly (particularly those with their shards visible.) Newer Aions may not have had a chance to experience this just yet, with their relative newness to the city, but Achamite citizens treat Kenoma Aions with the utmost excitement and religious fervor. It’s common for them to make generous offerings to Kenoma Aions if they are recognized or if their shard is spotted, or treat the Kenoma Aions in general as celebrities. This can result in your character being badgered with questions and offerings from the few non-Aions in the crowd helping with the party – older Kenoma Aions will recognize this behavior for what it is. Misa and Lottie will also take notice of this starting to happen, and will mentally communion urge everyone to leave the party ASAP before it turns into a meet and greet for overly enthusiastic onlookers. They’ll do their best to divert the attention of anyone getting too nosy by intercepting, but they won’t be able to keep everyone from experiencing this. Any lingering questions about the apparent reverence the Achamites hold for the Kenoma Aions will have to be answered by older Aions — preferably while you make a clever escape. Outside the party venue is the rest of Achamoth, with the Citadel stretching high above into the dark night sky above. You can make a quick return back to the Citadel’s familiar dining halls and bedrooms, or perhaps you want to escape to somewhere else in the city. |
no subject
But better that she does it than any of their more unsavory Kenoma fellows, all of whom would get little more than an annoyed glare in return. Instead, Gray is rewarded for her kind words with a brief flicker of pain crossing his face. Good to her, huh? He can't bring himself to agree with her statement, not when he'd been the one to bring her into this gloomy city filled with its gloomy citizens. If anything, his actions now are a self-imposed penance for leading her down this path.
Following suit after Gray, he downs the rest of his drink, coughing slightly as the alcohol burns its way down the back of his throat. ]
You might see them again.
[ He recalls Emet-Selch speaking of his compatriots from home, displaced from time as he'd known it. He thinks about his gun, magically appearing out of nowhere despite its supposed erasure from existence. Nothing is impossible here, it seems. ]
How are you feeling now?
[ What was that about making friends....he will pretend he didn't hear it. ]
no subject
She doesn't ask what he means by her possibly seeing her friends again. Abel already explained as much to her, though Eustace is surprisingly encouraging about it against Abel's more reluctant, pessimistic slant. How unexpected, and how telling. She chews on that for a moderate, distracted silence before remembering to reply to Eustace's question. ]
Warm... and more relaxed. Though I don't think I should drink any more.
[ She may be buzzed, but that doesn't mean she's irresponsible!! She slowly turns to him. ]
I'm going to try again. Before I go... would you come down for a moment?
no subject
It's encouraging to hear that she's feeling relaxed, and it makes him feel better about letting her scurry back into the wilds of the party with only an empty drink glass for company. He's already nodding and preparing to be on his own way when she halts him with that soft request.
Between his own boozy adventures and Gray's complete lack of guile, it doesn't cross his mind that Gray might have any motive other than to tell him something above the noise of the party. So he obediently complies and leans down, expectant. ]
no subject
Your bow is crooked...
[ Delicately, she tugs at the little pink bow on his ear to get it to an angle of maximum presentation, then dusts at the fur on his ear to get it nicely fluffed up. Naturally, she then has to do the same to the other ear to make sure they match. For some reason, an unkempt appearance really nags at her.
Satisfied, she settles back on her heels. ]
There. Thank you for letting me stand with you, Mr. Eustace.
[ If there's nothing else, she'll dip a fraction of a bow and head back out to (social) battle... ]
no subject
The answer makes itself abundantly clear as her hands begin their work with startling efficiency. He freezes in place, eyes widening in surprise at the unprompted entry into his personal space. Between the alcohol winding through his system and Gray's quick movements, she's already finished with her tidying up by the time he thinks to pull away. In fact, Gray is already on the move by the time he rights himself, looking a little dazed by what just happened. ]
.....Right.
[ That's all he's got in him apparently. Party hardy, Gray, and leave this useless man behind. ]