Entry tags:
- !event,
- #innocence,
- abel nightroad: martyr,
- akua sahelian: sovereign,
- alphys: lover,
- amos burton: lover,
- archduke j: visionary,
- barnaby brooks jr: lover,
- caitlyn kiramman: champion,
- cid garlond: artisan,
- ciel: martyr,
- emet-selch: champion,
- ernesto salas: lover,
- estinien wyrmblood: firebrand,
- eustace: firebrand,
- father paul hill: martyr,
- gray: innocent,
- himeka sui: wanderer,
- howl: celebrant,
- jae ha: wanderer,
- jayce talis: visionary,
- johnny joestar: firebrand,
- kaeya alberich: lover,
- kim dokja: martyr,
- kim kitsuragi: martyr,
- koriel xii (dextera): lover,
- liem talbott: champion,
- lumine (the traveler): wanderer,
- luo binghe: firebrand,
- majorita: firebrand,
- makoto ("m"): firebrand,
- meteion: innocent,
- minegishi gen: lover,
- moiraine damodred: champion,
- rand al'thor: martyr,
- rin yamaoka: firebrand,
- ryunosuke naruhodo: champion,
- syrlya: champion,
- tartaglia (childe): firebrand,
- toge inumaki: innocent,
- yoo joonghyuk: champion,
- yuuta okkotsu: lover,
- yuya sakaki: lover,
- zenos viator galvus: visionary
EVENT #3: THE COST OF INNOCENCE
The Cost of Innocence
INVESTIGATION

Normally, Venera would be occupied by both Hylician and Achamite soldiers, but it quickly becomes apparent that both have abandoned the city, only guarding its furthest outskirts. Their reasons vary: the Achamite soldiers seem to take religious objection to the feeling of the city, believing it to be some trickery of the Innocent, while the Hylicians simply see it as a plague they have no interest in catching or spreading. Because of this, it will be easy for Aions of both sects to explore with little pushback from any form of law enforcement. The Kenoma will be directed into the city with warnings about the potential physical and spiritual danger while Pleroma will be able to sneak in mostly unbothered. After all, no one is eager to follow you.
Most shops and businesses are currently closed, though some uninfected individuals still nervously keep watch over their workplaces, fearing potential looting. It's difficult, but not impossible, to find people to talk to, and while the most plentiful wanderers are the infected, the reactions from those with their minds still intact will vary. Some will be eager to speak to anyone who looks like they're trying to do something about their situation, desperate for any source of outside help. If revealed you are an Aion, this may either entice them even further or cause them to retreat, as if fearing that you are somehow to blame for their plight. For those that are enticed, it will become clear that they hold onto faith that Aions are in Horos to save them, and will tell these new arrivals whatever they can without discriminating between sects.
The base level information that can be found is thus: the infection began at the same levels it has been in the rest of Horos, only for the numbers of the afflicted to rapidly accelerate upon the coming of the Innocent's Moon. Some see it as a form of divine punishment for their cooperation with the Regent, while the less cooperative citizens see it as a malady brought about by the Aions themselves, their only hope being that they will be able to clean up the mess they made. Some citizen have managed to corral their inflicted loves ones into their rooms and will be willing to introduce you; most of these individuals are past the point of conversation, and seem fully lost to whatever fantasy world they are experiencing. They are disinterested in eating or drinking and it seems like, without help, they are destined for a slow death of starvation and atrophy. That is, if their apathetic state doesn't result in a severe accident, as it has in many cases already.
Any other clues will take more dogged investigation. It will be a day or so after the majority of Aions have arrived in the city that the first signs of their own infections become clear.
HEAVENLY BODIES

Even without that accelerating touch, however, other Aions are not necessarily safe; the infection will still seep in, albeit more slowly. All Aions may experience a growing feeling of connection to the infected Venerans, as if the energy within them is being drawn into their their own bodies. As the Aion's symptoms worsen, the the ones suffered by the Venerans will gradually lessen, though not go away entirely. It seems that the Aions soaking up this strange power is enough to take the edge off of what is happening to the citizens: but at what cost?
Various symptoms will manifest in afflicted Aions with outcomes far more diverse and devastating than what the Veneran civilians have experienced. Visionaries, Firebrands, and Artisans will suffer the most catastrophic symptoms, the clash between their spiritual natures and that of the Innocence being the most extreme. This malady is characterized by its innate desire to quell its victims of their resistance, smothering them in artificial peace, even if it has to deprive them of their bodies and minds to do so.
It is not without treatment, however. It will gradually become apparent that feelings of intense suffering or upset are capable of purging the infection, that clash with painful reality seeming to wake them up from their trance and reduce or eliminate physical symptoms. The more intense the distress, the more effective it will be. Fortunately, this heightening of Aion spiritual energy has the added consequence of making empathic communion connections far more acute. Instead of just transmitting and receiving emotions and thoughts, Aions will find themselves more easily able to enter the delusions and memories of their kindred, drawing them out and manipulating them for this purpose. The catch is that they will only be able to access what is on the surface of the other Aion's mind.
When an infection is reduced or expelled this way, the energy causing it seems to be dispelled from the city, lowering the intensity of its ambient effects. While similar can be done to Veneran citizens to help treat them, the energy will not leave, and will either go into the Aion casting it out or return to the nebulous source of Innocence and eventually infect someone else. Something about going through the Aions specifically seems to act as a filter, as unpleasant of a way as it is to help.
IN THE SILENCE
For those unlucky enough to develop complete, or near complete, infections (IE. a full Innocence petrification) a presence will awaken within them regardless of their Legacy. It will urge them to join with it, to embrace the peace it offers, and to become the extensions of their will in this ravaged world. With an infection of this intensity, there will be little they can do but to hear its call. What exactly this would ultimately entail is unclear, but there is the sense that his entity is looking to join with you on a spiritual level. If your character becomes infected to this degree please let us know under the Committed Actions toplevel below along with the context of that transformation and whether or not they are being cured from it. You may receive some additional information in return!
QUESTIONS
What is the best way for Aions to travel to Venera?
The quickest travel paths are for Kenoma to take a boat from Achamoth, which will take about a day, and for Pleroma to teleport to the Celebrant's shrine and take either a carriage or river boat to the city (there are offshoot rivers not marked on the setting map). The riverboats would be the faster option option of the two, and would also take about a day. The carriages/delivery carts would be slower and take a couple days, but have relay access to horses and therefore could keep going overnight. Characters with flight are also able to use that, though flying right into the city might cause a bit of spectacle. Then again, none of the local law enforcement is eager to chase you at the moment.
Are Veneran civilians experiencing the same symptoms as the Aions?
Veneran civilians are only experiencing apathy/loss of self/daydreaming and maybe the loss of pigments/color for advanced cases. The more body horror orientated effects are Aion only and are being caused by their body's spiritual makeup.
Can 'cured' Aions be reinfected?
Yes! Even if cured or treated, symptoms can return or worsen again. This will keep happening until the build up of Innocence energy in Venera is entirely expunged, at which point the illness will fade away across the continent. Whether or not the Aions mere presence will be enough to trigger that is yet unknown, but it does seem to be helping lessen the effects suffered by the civilians, at least.
How long does the infection period last in Aions?
Chronologically, we are considering the infection period of the plot to last 2-3 days.
The quickest travel paths are for Kenoma to take a boat from Achamoth, which will take about a day, and for Pleroma to teleport to the Celebrant's shrine and take either a carriage or river boat to the city (there are offshoot rivers not marked on the setting map). The riverboats would be the faster option option of the two, and would also take about a day. The carriages/delivery carts would be slower and take a couple days, but have relay access to horses and therefore could keep going overnight. Characters with flight are also able to use that, though flying right into the city might cause a bit of spectacle. Then again, none of the local law enforcement is eager to chase you at the moment.
Are Veneran civilians experiencing the same symptoms as the Aions?
Veneran civilians are only experiencing apathy/loss of self/daydreaming and maybe the loss of pigments/color for advanced cases. The more body horror orientated effects are Aion only and are being caused by their body's spiritual makeup.
Can 'cured' Aions be reinfected?
Yes! Even if cured or treated, symptoms can return or worsen again. This will keep happening until the build up of Innocence energy in Venera is entirely expunged, at which point the illness will fade away across the continent. Whether or not the Aions mere presence will be enough to trigger that is yet unknown, but it does seem to be helping lessen the effects suffered by the civilians, at least.
How long does the infection period last in Aions?
Chronologically, we are considering the infection period of the plot to last 2-3 days.
Emet-Selch | Champion | Kenoma
Researching in Achamoth - Closed to Silco
So he makes his way into the library and seeks to find anything about the town and about the sickness in general. Perhaps this is something that had occurred in the past? Maybe within recent memory of those who lived within the city? Anything they could find may find itself in service to their goals.
Of course, it seems that he is not alone in this endeavor. Someone familiar also roams the isles of books. Emet-Selch throws him a glance. "Oh. Have you decided to stay behind?"
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Silco wasn't about to go hang around with sick people. Leave that to the healers, or physicians.
"Ah, I suppose I'm not the only one here, then," he said, his tone clipped, and a little bored. "Yes, I thought it would be more useful to skulk in the library, while the rest of them scuttle about with their feet on the ground."
Silco, it seemed, wasn't interesting in scuttling about. "It seems I'm not the only one who thought that was a better idea."
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"I intended to stay behind long enough to see if there is anything of use here. Sicknesses like this one are rarely a new occurrence." Emet-Selch traces a finger along the spines of the books and carefully reads their content. Which one sounds like it could pertain to the matter at hand...? "Developing a cure or treatment if one has already established would be such a waste of time."
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Communion Reports - OTA to Kenoma
As he busies himself with readying to leave, there is an unspoken tension from the Communion. It feels as though someone is trying to reach him but having some amount of difficulty - or perhaps apprehension - in doing so. Emet-Selch focuses his attention on the link and asks flatly, "Yes?"
Perhaps whoever it was would respond in kind.
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That's the general sense the other man on the other side of the line will be able to glean from Kaeya once their connection finally becomes much clearer.
"Hello," almost sing-songy, at ease, "Shall I try contacting you at another time?"
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"You have my attention now." Sigh. "If you will indulge me with how the city fairs?"
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The second, a day (or some days? Time is becoming rather soupier, the more of it which passes) is... very much not that. In the time between reaching out and Emet-Selch's response his attention wanders enough that the flat yes? has him bristling with an irritated what do you want, old man? before remembering that no, he invited this.
... why, exactly did he invite this?
Emet-Selch might well be able to detect, under the message Zenos actually sends back - an equally-flat "Are you still in Achamoth?" - both the seductive whisper of the contagion suggesting wouldn't it be easier to just hang up, walk away, maybe have a nap in the sun somewhere? and the almost-draconic snarl of oppositional defiance that's currently answering it.
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"What is the status of those in Venera." It comes across as an order he might give someone under his rule.
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"Ummm... Not to push you, but, are you coming?"
Some anxiety at the overreach, at what might happen if she doesn't speak up and take initiative to reach out, a thread of lingering responsibility for what others do - and a newer thread of wanting to lay down not just her crown and its responsibilities, but all need to do anything.
"It's just, I thought it was mandatory, but I haven't seen you around, and... Nobody's figured out what's causing it, or spreading it, so... we could really use the help!"
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With a smirk, he moves on. "I will arrive in Venera soon. First, I wanted to see if there was anything in the annals of the Achamoth Library that could help us. With the city under the Regent's rule, it stands to reason that they would have some public information about it."
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Investigations/Around the City - OTA
Emet-Selch wanders the streets upon his late arrival. The uneasy quiet here is telling that something is not quite right, further supported by the sight of people laying in the streets or standing as they stare at nothing in the sky. His gaze searches the area and he oh-so-casually steps over the bodies of any of the city's natives that lie in the road as he makes his way through.
He sees someone on the far side of the square underneath a trellis of hanging flowers - which also seem to have been flecked with a noticeable white color. Regardless of whether they are Pleroma or Kenoma, he approaches them and comes to a stop at their side. "One must wonder what awaits us here if the guards themselves would rather not venture inside."
b.) Investigating CW: Slight Gore
Now, what of this illness?
The sight of one inflicted individual seems to capture his attention. Emet-Selch makes his way to them and crouches down at their side to get a closer look. The person is marred with white feathers and their complexion is beyond deathly pale. They clutch a fist full of feathers, it seems that they sought to pull them out. They writhe in pain, crying and muttering about someone who they beg to 'forgive' them. One cannot help but notice that they all share the same pale features and lethargy as one touched by a Sin Eater would.
He reaches for them and puts a hand on the side of their face. Some of the sickly white bleeds through to his fingertips. The cries are cut noticeably short as they begin to crumble away in his hands.
b!
Which leads him to come across this disturbing scene. Dokja wordlessly watches on as the sick individual crumbles away before it fully registers what it is he's seeing, and then he's hurrying over to try and yank the man away from the already disintegrating form.
"What do you think you're doing?"
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"I am trying to see if there's anything to be done for this one but they are far beyond help." Without being touched, the ligaments of the townsperson crack all the more.
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a!
As the guilt subsides, though, his natural bend to authority takes its place. He looks to Emet-Selch without running away, though his head is bowed slightly, and his expression seems to ask only one thing: what can they even do here?
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He passes by and pauses as he gets a few steps ahead of the boy. Emet-Selch looks over his shoulder and leers expectantly. "Well? Are you coming or has your enthusiasm for exploration dulled?"
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cw: fire death :c
A
It's a plague sweeping the country, after all.
Instinct told him he shouldn't have come, but his desire to learn and help dragged him there anyway. Thankfully, this early on in their stay, it's easier to not immediately get infected. He's only spoken to a couple of passing Venerans who looked healthy, offering to carry their groceries home for a few passing words. Most are skeptical, reasonably, occasionally someone is willing to talk — It's why he's saying his thanks and stepping away from a doorframe when Emet finds him.
He's a man that Hiccup recognizes from the time they were talking about potential enemies, but he doesn't show it in his expression. "Oh, I could wager a few guesses. None of them pretty," he mentioned with a shrug of one shoulder, a wave of a hand of the other, "I'm more interested in why they're so unwilling to help their own people and expect us new guys to have any idea on how to fix it." Like, really, it doesn't make much sense to him — Some of the Venerans were blaming them, but he's not sure why.
He's pretty sure he hasn't seen anybody concocting strange illnesses, but maybe he's watching the wrong people.
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People often focus on their own lives without consideration for those around them. As long as their own lives can continue with as little inconvenience as possible, then why lift a finger for the sake of altruism?
"I gather the natives have not welcomed your help with open arms?"
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sorry this ended up being late!
<3
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b!
But deeper into the city, where all seems too quiet, the people there are sometimes changed beyond recognition. She has never rightfully seen a plague with her own eyes but she has seen something similar enough before: the twisting of a person from man into monster because of a veritable excess of dark, of twili. This seems to be the opposite. And though she's fully considered the toll it took on her people, to witness someone's destruction is another matter entirely.
When she finds Emet-Selch and the person (or creature) he is with, she pauses. Her voice tumbles out before she has time to stop it. "What are you doing?" For a mercy, it isn't accusatory for the moment, though her concern is as plain as day. The look in her eyes as she watches the crumbling of the afflicted, however, betrays something else: familiarity.
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Purging the Sources - Closed to Gen
Since there is no tried and true method for finding them, the most they could do is wander the city and search. Given the lethargy that they exhibited it would only be a matter of time before they were found.
Emet-Selch continues the search until he happens upon... someone. It takes a moment of observation to recognize who it is given the abhorrent arrangement of wings that protrude from where they should not be. When he finally does make the connection of who it is, Emet-Selch sighs out loud. Of course it is Gen. "Are you quite incapable of staying out of trouble?" He calls.
Suppose he would have to fix this to prevent the illness from spreading further. With that, he approaches while muttering under his breath. "A right bother this is going to be..."
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So even when he hears a familiar voice speaking from somewhere nearby and spots the motion of someone approaching, it takes Gen a moment too long to tear his eyes away from the distance mountains near Achamoth that he'd been gazing towards and instead look towards Emet-Selch.
"... pops?" A low mumble, first. Almost indistinct. Then a bleary shake of the head; the wings clustered about his head and shoulders jerk from the movement, spewing downy feathers in their wake. Why did he even say that. His father isn't here. Probably. ... right? Gen groans as he drags a hand down his face, clawing stray feathers out of place. "No ... you're not."
But even with that clarification given, it's clear Gen's not entirely there at the moment -- his gaze is a little lacking in focus as he squints at Emet-Selch, like he's trying to more clearly remember who this man is. He feels so close, like the name's at the tip of his tongue.
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oh I should CW: for fire-related death, huh
cw: v. light emeto ... ?
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Old Memories - Closed to Howl
The sacrifices have not been without their successes. It seems like they could finally be making headway on ridding the city of the illness once and for all. But it is difficult to persevere through the beginning throws of that very illness. He presses on, however, intent on finding a one of the sources. He has heard rumblings on who it could be.
With one look at Howl, it becomes apparent that those rumors are true.
Emet-Selch opens his mouth to call to him but he finds it difficult to recall ....a name. It's muddled as he struggles to focus. He can only think about the name of another - one who can not possibly be here, but whom he resembles...
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The increased empathic bond with his fellow Aions is one mercy among all of this, as it at least helps him find people that he can help. One person in particular is highly concerning, considering he has not been answering any of Howl's attempts to commune with him since he headed back into the city. Hells, they hadn't even talked after Howl was released from Dionys' custody, but surely that was the old man being aloof and broody, and has nothing to do with the present situation. Right?
When he finally finds Emet-Selch, he stops in his tracks from afar, taken aback by the change in his appearance. Perhaps it's just the low light filtering through the tall park trees, but... it does not look good.
Howl takes a deep breath and paces towards him with long, determined strides. Time to act.
"Old man!" he calls out, putting on a wide smile. Emet-Selch hates it when Howl calls him that. It should get some sort of reaction out of him.
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Resting - Closed to Jae Ha
He sits there, eyes closed, one arm folded onto his lap, listening to the uneasy quiet. This place lacked the hum of a thriving city. It sounds like a city on the verge of death.
Eventually, he can hear the crunching sound of footprints nearby. He cracks his eyes open to look in the direction that they came from, mentally bolstering what strength he has to escape if necessary.
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"Rest easy. I'm not here to hurt you."
The opposite, in fact. He'd seen his exhausted form from above, and not being one to leave someone in danger alone, Jae Ha has decided to move closer. This is not someone he recognizes from the Pleroma meet and greet, so he knows what that must mean. But it doesn't stop him from extending a hand.
"I'd like to help. You seem quite exhausted. Is it the illness that's been going around, I wonder?"
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ugh so sorry I've been so slow!!
Np!!