Entry tags:
- !event,
- #innocence,
- abel nightroad: martyr,
- akua sahelian: sovereign,
- alphys: lover,
- amos burton: lover,
- archduke j: visionary,
- barnaby brooks jr: lover,
- caitlyn kiramman: champion,
- cid garlond: artisan,
- ciel: martyr,
- emet-selch: champion,
- ernesto salas: lover,
- estinien wyrmblood: firebrand,
- eustace: firebrand,
- father paul hill: martyr,
- gray: innocent,
- himeka sui: wanderer,
- howl: celebrant,
- jae ha: wanderer,
- jayce talis: visionary,
- johnny joestar: firebrand,
- kaeya alberich: lover,
- kim dokja: martyr,
- kim kitsuragi: martyr,
- koriel xii (dextera): lover,
- liem talbott: champion,
- lumine (the traveler): wanderer,
- luo binghe: firebrand,
- majorita: firebrand,
- makoto ("m"): firebrand,
- meteion: innocent,
- minegishi gen: lover,
- moiraine damodred: champion,
- rand al'thor: martyr,
- rin yamaoka: firebrand,
- ryunosuke naruhodo: champion,
- syrlya: champion,
- tartaglia (childe): firebrand,
- toge inumaki: innocent,
- yoo joonghyuk: champion,
- yuuta okkotsu: lover,
- yuya sakaki: lover,
- zenos viator galvus: visionary
EVENT #3: THE COST OF INNOCENCE
The Cost of Innocence
INVESTIGATION
As the Aions arrive in Venera, they will find the natural beauty of the city in sharp contrast to its uncomfortable aura. Though the sun still shines and flowers still bloom in a place filled with physical vibrancy and life, the air itself is impossibly still, as if wind no longer blows. You can taste the stagnancy of it when you breathe, and the pleasant sights only make that feeling of absence more haunting. The streets are mostly empty, with most of the city's residents hiding away in their homes, fearing the touch of whatever illness has caused this. That is, all the citizens besides those most affected, who wander the streets in a lifeless and painless daze. Normally, Venera would be occupied by both Hylician and Achamite soldiers, but it quickly becomes apparent that both have abandoned the city, only guarding its furthest outskirts. Their reasons vary: the Achamite soldiers seem to take religious objection to the feeling of the city, believing it to be some trickery of the Innocent, while the Hylicians simply see it as a plague they have no interest in catching or spreading. Because of this, it will be easy for Aions of both sects to explore with little pushback from any form of law enforcement. The Kenoma will be directed into the city with warnings about the potential physical and spiritual danger while Pleroma will be able to sneak in mostly unbothered. After all, no one is eager to follow you.
Most shops and businesses are currently closed, though some uninfected individuals still nervously keep watch over their workplaces, fearing potential looting. It's difficult, but not impossible, to find people to talk to, and while the most plentiful wanderers are the infected, the reactions from those with their minds still intact will vary. Some will be eager to speak to anyone who looks like they're trying to do something about their situation, desperate for any source of outside help. If revealed you are an Aion, this may either entice them even further or cause them to retreat, as if fearing that you are somehow to blame for their plight. For those that are enticed, it will become clear that they hold onto faith that Aions are in Horos to save them, and will tell these new arrivals whatever they can without discriminating between sects.
The base level information that can be found is thus: the infection began at the same levels it has been in the rest of Horos, only for the numbers of the afflicted to rapidly accelerate upon the coming of the Innocent's Moon. Some see it as a form of divine punishment for their cooperation with the Regent, while the less cooperative citizens see it as a malady brought about by the Aions themselves, their only hope being that they will be able to clean up the mess they made. Some citizen have managed to corral their inflicted loves ones into their rooms and will be willing to introduce you; most of these individuals are past the point of conversation, and seem fully lost to whatever fantasy world they are experiencing. They are disinterested in eating or drinking and it seems like, without help, they are destined for a slow death of starvation and atrophy. That is, if their apathetic state doesn't result in a severe accident, as it has in many cases already.
Any other clues will take more dogged investigation. It will be a day or so after the majority of Aions have arrived in the city that the first signs of their own infections become clear.
HEAVENLY BODIES
The first to feel its effects will be the Innocents, Lovers, and Celebrants; like a voice has fully awakening to them, whispering of how their touch can be the cure to the others' pain. It bids them to take their fellow Aions into their loving embrace, to share this gift, as only suffering lies ahead. It expresses without words that it will be a shield for their Aion kindred, and that those that accept will become their outstretched hands to a cosmos that craves peace. Any form of physical contact with those three Legacies will either introduce or rapidly accelerate the infections experienced by the others, this effect only becoming more intense if the wielder intentionally forces the power of this strange entity into their victims. Even without that accelerating touch, however, other Aions are not necessarily safe; the infection will still seep in, albeit more slowly. All Aions may experience a growing feeling of connection to the infected Venerans, as if the energy within them is being drawn into their their own bodies. As the Aion's symptoms worsen, the the ones suffered by the Venerans will gradually lessen, though not go away entirely. It seems that the Aions soaking up this strange power is enough to take the edge off of what is happening to the citizens: but at what cost?
Various symptoms will manifest in afflicted Aions with outcomes far more diverse and devastating than what the Veneran civilians have experienced. Visionaries, Firebrands, and Artisans will suffer the most catastrophic symptoms, the clash between their spiritual natures and that of the Innocence being the most extreme. This malady is characterized by its innate desire to quell its victims of their resistance, smothering them in artificial peace, even if it has to deprive them of their bodies and minds to do so.
It is not without treatment, however. It will gradually become apparent that feelings of intense suffering or upset are capable of purging the infection, that clash with painful reality seeming to wake them up from their trance and reduce or eliminate physical symptoms. The more intense the distress, the more effective it will be. Fortunately, this heightening of Aion spiritual energy has the added consequence of making empathic communion connections far more acute. Instead of just transmitting and receiving emotions and thoughts, Aions will find themselves more easily able to enter the delusions and memories of their kindred, drawing them out and manipulating them for this purpose. The catch is that they will only be able to access what is on the surface of the other Aion's mind.
When an infection is reduced or expelled this way, the energy causing it seems to be dispelled from the city, lowering the intensity of its ambient effects. While similar can be done to Veneran citizens to help treat them, the energy will not leave, and will either go into the Aion casting it out or return to the nebulous source of Innocence and eventually infect someone else. Something about going through the Aions specifically seems to act as a filter, as unpleasant of a way as it is to help.
IN THE SILENCE
For those unlucky enough to develop complete, or near complete, infections (IE. a full Innocence petrification) a presence will awaken within them regardless of their Legacy. It will urge them to join with it, to embrace the peace it offers, and to become the extensions of their will in this ravaged world. With an infection of this intensity, there will be little they can do but to hear its call. What exactly this would ultimately entail is unclear, but there is the sense that his entity is looking to join with you on a spiritual level. If your character becomes infected to this degree please let us know under the Committed Actions toplevel below along with the context of that transformation and whether or not they are being cured from it. You may receive some additional information in return!
QUESTIONS
What is the best way for Aions to travel to Venera?
The quickest travel paths are for Kenoma to take a boat from Achamoth, which will take about a day, and for Pleroma to teleport to the Celebrant's shrine and take either a carriage or river boat to the city (there are offshoot rivers not marked on the setting map). The riverboats would be the faster option option of the two, and would also take about a day. The carriages/delivery carts would be slower and take a couple days, but have relay access to horses and therefore could keep going overnight. Characters with flight are also able to use that, though flying right into the city might cause a bit of spectacle. Then again, none of the local law enforcement is eager to chase you at the moment.
Are Veneran civilians experiencing the same symptoms as the Aions?
Veneran civilians are only experiencing apathy/loss of self/daydreaming and maybe the loss of pigments/color for advanced cases. The more body horror orientated effects are Aion only and are being caused by their body's spiritual makeup.
Can 'cured' Aions be reinfected?
Yes! Even if cured or treated, symptoms can return or worsen again. This will keep happening until the build up of Innocence energy in Venera is entirely expunged, at which point the illness will fade away across the continent. Whether or not the Aions mere presence will be enough to trigger that is yet unknown, but it does seem to be helping lessen the effects suffered by the civilians, at least.
How long does the infection period last in Aions?
Chronologically, we are considering the infection period of the plot to last 2-3 days.
The quickest travel paths are for Kenoma to take a boat from Achamoth, which will take about a day, and for Pleroma to teleport to the Celebrant's shrine and take either a carriage or river boat to the city (there are offshoot rivers not marked on the setting map). The riverboats would be the faster option option of the two, and would also take about a day. The carriages/delivery carts would be slower and take a couple days, but have relay access to horses and therefore could keep going overnight. Characters with flight are also able to use that, though flying right into the city might cause a bit of spectacle. Then again, none of the local law enforcement is eager to chase you at the moment.
Are Veneran civilians experiencing the same symptoms as the Aions?
Veneran civilians are only experiencing apathy/loss of self/daydreaming and maybe the loss of pigments/color for advanced cases. The more body horror orientated effects are Aion only and are being caused by their body's spiritual makeup.
Can 'cured' Aions be reinfected?
Yes! Even if cured or treated, symptoms can return or worsen again. This will keep happening until the build up of Innocence energy in Venera is entirely expunged, at which point the illness will fade away across the continent. Whether or not the Aions mere presence will be enough to trigger that is yet unknown, but it does seem to be helping lessen the effects suffered by the civilians, at least.
How long does the infection period last in Aions?
Chronologically, we are considering the infection period of the plot to last 2-3 days.

no subject
But the scene plays on leisurely—if a second heartless murder could be considered leisurely in any sense of the word. Nothing climactic, nothing out of the ordinary, and that's what makes it all the more horrifying, the knowledge that this sort of thing happens every day, unchecked despite the best intentions of local law enforcement. It's truly unthinkable, how many lives can be changed so drastically in the span of just fifteen minutes.
A part of him registers the sight of the feathers that begin to fall off her, a return to normalcy, but he feels no joy over it. There's only her deep sorrow wrapped tight around like a film, and an even deeper anger whose source he can't quite pinpoint.
Is it his, or hers? ]
Did they ever catch him? The man who did this?
[ A part of them hopes they did, because Misa deserves justice. But a bigger part of him hopes that the man met an unfortunate end somewhere else, gutted unceremoniously and mercilessly in the same way he gutted his victims. consumed by the same fear and desperation he inflicted upon those he murdered. There's a reason he's a Firebrand, vengeance for the wrongs committed against his own family burning bright in the face of all else. Some of it bleeds out now, responding unconsciously to Misa's own emotions, morphing the endless black around them.
Instead of a homey interior though, there's a snow-covered ground, the pure white stained by too much blood from too many bodies mangled beyond repair. The scent of bitter smoke fills the air as the last flames of a dying fire lick at a broken down barn. And in the midst of all is a child, his small frame weighted down by grief, youthful voice crying out in search of the mother, the sister, the brother that had been taken from him. ]
no subject
[ She answers, even if it's not completely the truth. Did it matter if the man had been caught immediately? Nothing had ever been done. He might as well have just not been caught, given that the man spent a chunk of his time following the crime simply living his life in public awaiting trial. A trial that kept getting delayed, and delayed, and delayed. Misa presses her eyes shut, bringing curled fingers underneath her closed eyes to keep any tears from falling. ]
But he got what he deserved, in the end.
[ And — she reminds herself to be content with that, honing in on the vindictive elation she had felt when she'd learned the man had been killed, that his smiting had been swift and just. Misa doesn't even see the vision actually unfold in front of them, as when she opens her eyes, the bloody snow and the dying embers eating away at Eustace's home town are already fully formed.
Perhaps it's the shock of seeing her own parents killed again, the reminder of that life-altering moment that had changed her forever from the normal teenage girl she'd like to be, that keeps her from reacting as volatilely as she usually might have - jumping back in fear, a scream, anything that would be predictable from her reactive, and altogether very normal seeming personality. All that comes out is a quiet, dejected oh god, muttered under her breath, to herself. And afterwards, the only thing she manages to do is look on to the scene with a pale face and a hardened expression, now carrying a small piece of his anger with her, heavy and searing. ]
And... what about the person who did this...?
[ It's all very obvious to her, now that her head is clear— that child is him, isn't it? The grief in his voice is so haunting, so familiar. But she doesn't dare look at the present Eustace, instead watching the vision of the younger him, with an expression that looks eerily close to pity. He was so young... ]
no subject
He doesn't even seem to notice her own muted reaction, too wrapped up in his own anger. ]
No.
[ How many years had he spent searching for the culprits of his entire village's extermination? Over half his life now, devoted to this single cause. Others would call it a fruitless quest, a waste of his energy, but to him this is the only thing that's kept him going for as long as he has. It's not as though he has much of a life anyway, without the only people that have ever mattered to him.
It should bother him (and it does) that she's bearing witness to one of the worst days of his life, usually tucked away so deep that others can't catch even the merest glimpse of it. But between the injust murder of her parents played back so casually in front of him, his own cyclical battle with the Innocence that worsens and then subsides, it's near impossible to keep a leash on all the feelings he usually keeps buried deep down. It's not her fault that any of this happened, or his. They both have a right to be angry at the injustice the world has bestowed upon them, both in terms of their original loss and the repeat of these memories they've been forced to endure.
There's no reason for him to be mad at Misa, not when she'd had no hand in causing any of this. And out of everyone, she should understand his feelings the most, right? ]
But if I ever find who did it, if they ever show their face here...I'll kill them.
[ Of everything in his life, he's the surest of this one fact. ]
no subject
Timidly, she reaches out a hand to him, brushing his arm with a light touch — not out of comfort, or pity. Just acknowledgment of his resolve. ]
I... really hope you do.
[ And her words are open, honest, lacking the typical fanfare and veneer that coats her words on a day to day basis. She really does hope Eustace can kill them one day, like they deserve. Because she knows what it's like— never being able to move on while a killer like that walks free. She knows how frustrated he must feel, how singularly focused his life must have been leading up to this point. Her heart bleeds, wishing that she could at least grant him the satisfaction of taking the people responsible for this out of existence, in some tangible way that he could recognize. Pass judgment on them...
But she can't. All she can do is tug on his sleeve a little, wanting to pull him out of this vision— to pull them both out of it. ]
But we won't find them here. Eustace...
[ She looks at him pleadingly, blinking away tears. There's nothing good that will come out of staying here. ]
wraps this up with a bow
The thought slowly filters into his mind, pushing past the anger and muting his frustation until it cools back to a more manageable level. Slowly the bodies fade out of existence, the bitter scent of smoke fading from the air as the streets of Venera blur back into view around them. They have a job to do here, both as people and as Aions. IF he doesn't want this to turn into another tragedy like his hometown, he needs to pull himself together.
Breathing out slowly, he shakes his head, as if the physical rejection might somehow rid him of the ugly feelings that have stirred back to life inside him. It doesn't, but he feels a little more composed afterwards all the same. ]
You're right.
[ Maybe one day, he'll finally be able to finish the job he's spent fifteen years of his life preparing for, but that day isn't today. He doesn't offer Misa a smile as he turns towards her, but there's a small flicker of tired gratitude on his face for her intervention. ]
Let's go.