Entry tags:
- alphys: lover,
- barnaby brooks jr: lover,
- ciel: martyr,
- emet-selch: champion,
- eustace: firebrand,
- father paul hill: martyr,
- gray: innocent,
- howl: celebrant,
- kaeya alberich: lover,
- liem talbott: champion,
- majorita: firebrand,
- minegishi gen: lover,
- misa amane: lover,
- rin yamaoka: firebrand,
- silco: visionary
Kenoma Team Training
WHO: The Kenoma
WHAT: Training Activities
WHERE: Starts at the Citadel, varies per activity
WHEN: Starting on 6/4
WARNINGS: None yet...?






WHAT: Training Activities
WHERE: Starts at the Citadel, varies per activity
WHEN: Starting on 6/4
WARNINGS: None yet...?
After a period of relative quiet, the Kenoma will receive a Communion post of utmost importance:
"Good day, everyone. This is Ciel. We may have received a passing grade from the Regent following the events in Venera, but they have sorely underlined how ill-prepared we were for a proper mission on Horos. Emet-Selch, Eustace, and I are in agreement, thus we have organized a series of training and teambuilding exercises. We ask that you all please attend, there will be... prizes."
OVERVIEW

When trainees arrive in the Courtyard after the Communion, a plethora of training activities await them.
The courtyard itself is sectioned off into areas, one for each training activity for the day. The activities vary from one subject to another, and still manage to be related to their tasks as a Kenoma while still leaving room for "fun". Weapons training, tag, survival training, and strength training are all provided. Kenoma is also welcome to spar on their own if they so choose. (This is not included as a specific prompt to avoid too much PVP, but you can add it in a TL if you like.)
Instructions on each activity will be provided to the participant before they begin. For those who canโt participate or choose to show up for moral support or to dodge the activities, water will be provided so that you may gossip around the proverbial "water cooler".
Each of the three trainers are on hand in some capacity or another to provide instructions on that activity or training on a specific skill.
These exercises can be done at any point and do not necessarily have to be done on a training day with the group. Characters can return after the crowd has dispersed to train on their own or with a chosen individual. The equipment will still be there and trainers (or fellow Kenoma) can be brought here at their leisure.
I. WEAPONS TRAINING

Racks of weapons are lined up on the far side of the courtyard. These range from swords to polearms and rather sizable knives to swords and tonfas. Feel free to grab a weapon of your choosing and have a trainer engage you to show you how to use it. Or, if they have experience, other students may also advise you!
The intent is to train on the proper use of several types of weapons and how to wield them effectively. It may also delve into how to most efficiently disable/neutralize/injure someone in a fight, depending on which teacher you wind up with.
II. AGILITY

There is an open part of the field that has been roped off specifically for...tag! Rope bridges, mud pits, chest-high walls of rock, and even a large wall of ice (?!) dot the field to give people plenty of places to hide and run. (If you would like your own obstacle, feel free to comment to ask so we can make sure itโs within reason of what our characters could do.)
Participants will be provided with a waxy paint to put on their hands which will stain whatever person it comes in contact with with a very luminescent purple glitter. (It washes out, of course!) The last person standing will get a prize ofโฆdubious worth.
Now get running!
III. SURVIVAL

Thereโs two locations for this: the outdoor courtyard closest to the main citadel kitchen, and the kitchen itself.
For the outdoor location, bundles of tree branches and firewood are provided if needed, students are expected to start their own fire and cook wild game with what they foraged.
A - Foraging
Time for a field trip to the mountains and woods outside Achamoth! Students will be taught basic survival skills including: first aid without the use of magic, how to find and create shelter from natural terrain, how to identify and forage for food that is safe to eat, and how to create traps to catch wild game. Yes, you too can experience the joy of floor meat!
All foraged supplies can subsequently be used for Home Ec cooking lessons.
B - Home Ec
For the kitchen, there's a dedicated area where several Aions at once could attempt cooking with utensils and more elaborate ingredients. There are some servants keeping an eye out just in case and could be flagged down for help or assistance if requested/needed, but otherwise, Aions are free to make use of everything available to their own ends. Is this really useful for "training"? Cooking is a science that shapes and nourishes both body and soul, of course, it's important enough to have a part in the curriculum!
IV. STRENGTH

Step up to the starting line with one partner. One person will carry the other across a small section of the course to the finish line at the opposite end. There are a few minor obstacles such as walls and puddles. Nothing that you have to put too much effort into getting around. The person who can see will guide the person carrying them to the finish line using only their voice. Try not to bump into anything.
If you feel *really* ambitious, extra weights will be provided. Or you can forgo the rules and carry two people (or more?). Your choice, really.
V. REFRESHMENTS

For those who are not athletically inclined - or claim not to be athletically inclined - a large chunk of ice with refreshments dotted throughout awaits you on the sidelines. They will take a little effort to free them. Most will be freed with a little pull while others are completely encased in ice and may not be worth the effort.
Feel free to hand out refreshments, gossip about the participants, or scheme to your hearts' content.
A/wild
Speaking of the Venera situation...
He has not been avoiding Howl, exactly, but neither has he sought the other man out. He tells himself this is because he's been busy (as if recuperation has been an active endeavor, not a passive one) and not because this conversation is one he very much would rather not have, and that being the case it is definitely camaraderie (
whatever that means), and not the desire to prove how little the prospect has him phased (except in all the ways it's definitely the second thing) that has him offer a lightly amused "That was certainly unconventional." as their paths cross - Howl on his way from watercooler to tree, perhaps, and Zenos headed back towards whatever duel is currently in progress.no subject
Howl actually stops in his path when he's addressed, drink in one hand, to look up at the imposing man with a calm, neutral smile. Are neither of them going to address what happened in Venera, then? What Howl saw? He's okay with that, honestly. So many people had private moments from their past exposed to others. Howl had taken no pleasure in being forced to see any of it.
"I'll take that as a compliment," he says smoothly. "Sir...?"
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So it's to be a prolonged exchange and not a single salvo? Fine. "Just Zenos will suffice" he responds; had he been inclined to (which he's not, especially, preferring personal infamy to the inherited sort) there's not really a title he can insist on at this point, even had their world not reportedly been destroyed.
He could stop there, but if they're doing this, then they might as well do this, and he will not be the first to flinch. "And you are... not actually from Ingary, wherever that might be?"
no subject
Interesting that he does not ask for Howl's name. But, as for his name... 'Zenos.' Not... 'Zenos-Selch,' or anything else that might hint to the connection that Howl knows exists between the enormous old man and this enormous younger man. Even if Howl had not peered into each of their pasts, the odd mark on both of their foreheads would suggest a relation of some sort. Howl strains his mind for a moment, trying to remember what Emet-Selch had called that thing, but that was months ago now, and it escapes him.
"And you," Howl says after a pause, pointing at his own forehead, where a similar mark would be if he had one. "Actually some prince of somewhere, then?"
no subject
Zenos laughs, disparagingly - "In another life, yes." - though the smile becomes less amused, and something nearer cruel, as he glances past Howl in the direction of the weapons training - where Emet-Selch sits and half-dozes. It's obvious he has very little love for their shared homeland. "Has he told you anything of Garlemald?"
no subject
"Is that the name of your kingdom? Or, should I say empire?" he asks, purposefully not following Zenos' gaze towards the old man currently hogging Howl's ire. "You don't sound terribly fond of it."
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Zenos shrugs lightly. "Either way, naught remains now but ashes."
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"You know," he begins in a light, casual tone that does not match his annoyed demeanor, "I'm not usually one to care about who a person was in their past. I care about who they are now. But... who they've been in the past is sometimes a very reliable indicator of who they are now."
no subject
"I have none of his talent for games." he says simply, his tone flat. "If there is something you wish to know of that past, ask."
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But faced with the offer to learn more about Emet-Selch, Howl isn't sure he wants it. The part of him that holds out hope that their friendship can still be saved is afraid of what Zenos might tell him. The rest of him is not particularly eager to make himself more upset.
There is one thing, though. Howl crosses his arms and looks back up at Zenos.
"You and Emet-Selch are... related, but not directly?" he asks. "What do you mean, by 'in his time'?"
no subject
"I know him not as Emet-Selch, but Solus zos Galvus, first Dictator of Garlemald, and my grandfather's father." He shrugs lightly. "His rise to power was some... 70 years ago, perhaps, from the time I was brought here from. Long before I was born."
no subject
"I see," Howl mutters. He thinks back to all he saw in both Emet-Selch's and Zenos' memories. Neither of them were happy, but it does little to make him feel better. An empire is an empire is an empire. Another weighty beat passes before he speaks again. "Thank you. For answering."
Howl looks away, towards the block of ice that marks the break area. His mind is swarming with new thoughts and worries, and he'd be content leaving their conversation at that. But he does not move, hesitating to excuse himself at the same time he waits for any further response Zenos might give.